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Concepts

TRUE NORTH PAVILION ◈ ECLAIR ◈ SALIGIA

Theoretical frameworks, system architectures, and speculative design - Ideas developed at the intersection of technology, ethics, and imagination.

True North Project

True North Pavilion - A STEM Project Proposal

ℹ️ STEM :
Science, technology, engineering, and mathematics (STEM)

Concept Design

A proposal for a permanent outdoor science exhibit built around a large, working magnetic compass - a circular card roughly 36 inches across, rotating freely on a low-friction bearing and pointing using nothing but Earth's own magnetic field. Housed above visitor reach inside a solar-powered pavilion, it's designed as a student-built STEM project spanning physics, electrical and mechanical engineering, and fabrication, meant to become a permanent public exhibit for parks, schools and communities.

SALIGIA Atrium

SALIGIA ~ Seven Sins

ℹ️ Acronym of :
superbia (“pride”) + avāritia (“greed”) + lū̆xuria (“lust”) + invidia (“envy”) + gula (“gluttony”) + īra (“wrath”) + acēdia (“sloth”)

Concept Design

A first-person psychological puzzle game with no combat and no health bar - just a series of rooms that hate you. Each of the seven levels is built around one of the deadly sins, and each sin rewrites the physical rules of that room: a consuming mass that grows until you feed it the wrong things, a floor that decays if you stand still too long, a room that ignites if you move too fast or too loud. The room doesn't want you to solve it - it wants to consume you.